Cantaloup (still) Vasulkas inc.
Most art has a technical aspect, from the innovation of mass produced pigments to the mechanics of photography... the history of most artistic genres is an index of crafted technology. Video art is obviously very influenced in similar ways by technology and
Frameless Continuum: Image Processing in Early American Video Art is an exploration the way the craft of image processing technology helped develop the video art genre in the 1970'sand 80's. The look is all the retro rage again and colorizing, keying, switching, and fading have come back in digital apps so here is your chance to learn the history and marvel at the massive processing power your smartphone now has. Of course that ubiquity and ease can lead to overuse. What's more why doesn't the discussion of craft extend to processing electronics and computer code?
Frameless Continuum | April 30, 7:30PM
PNCA Mediatheque
511 NW Broadway
$8 Suggested Donation | Free for PNCA students with current ID
Thanks for signing in,
. Now you can comment. (sign
out)
(If you haven't left a comment here before, you may need to be approved by
the site owner before your comment will appear. Until then, it won't appear
on the entry. Thanks for waiting.)